Deity: A ring of symbols appears around the bot, then a ray of light shines on it.Swallowing: The pillar the bot is standing on shakes, then an abyssal wyrm devours the pillar and the bot before subsiding into the Abyss.Crushing: The Claw of Justice slams into the bot from above, crushing it.If there is a tie (or if no votes are cast) then a punishment will be randomly chosen from the tied punishments. Once the voting period ends, the punishment that received the most votes is carried out upon the bot. In busier worlds, you might not have enough time to vote and it would not count towards the rewards. The players will then be able to vote for the punishment in the interface by choosing the punishment and clicking Judgement which will give a chat message will confirm that the vote has been counted. Now, you good people, pass sentence upon them, by voting."Īt this point, an interface will pop up showing the three available punishments. At the end of the speech, he will say "The verdict is guilty. Once a bot arrives to Botany Bay, it will be judged by the Botfinder General, who will deliver a scalding speech about the bot's activities in the game. The physical location of Botany Bay on the world map was north of Port Phasmatys. These Trial Announcers were also removed from the game, along with the island. This bot was written for educational purposes only.Behind the Scenes: September, Update:Behind the Scenes - September (2012)īotany Bay was accessible by being teleported by a Trial Announcer who could be found in banks of major cities, including Varrock, East Ardougne, and Falador. A basic knowledge of AutoHotkey will be necessary to modify the pixel locations and/or color tolerances to adapt the script to your particular monitor and/or desktop's color properties. Unfortunately I cannot say with confidence that these scripts are friendly towards casual players with no scripting experience. Beyond that, everything else is based on single-pixel color-matching, usually on certain icons within the minimap for navigation or certain pieces of text in menus for interacting with items and buttons.īecause of these limitations, the bot may have difficulty locating and/or orienting itself on your particular setup. For the cannonball smelting script, a single image (the four-pointed star prayer icon) is used to locate the OSRS client and create a coordinate plane based on its location on your desktop (see for troubleshooting). As a result of this limitation, I was forced to use single-pixel color-matching rather than more tolerant image-matching methods. More detailed information and referenced files for each script are in their corresponding directories.ĪutoHotkey by itself is poor at image recognition, which is the primary reason I switched to Python for my next bot. Please read the comments at the top of each script file for information on how to properly configure your client. Almost all interaction with the OSRS client is randomized to the greatest degree possible. The script will run indefinitely without issues (I've tested it for 8+ hours at a time). The script with the most work and testing done is the CannonballSmelting.ahk script at the root of the directory tree. This repo contains scripts for cannonball smelting, magic splashing, mining, spinning flax, running the Blast Furnace, and runecrafting. OldSchoolRunescape AutoHotkey Scripts This bot is deprecated and is being replaced by OCVBot ( ).
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